REVIEW · NEW ORLEANS
Cheers New Orleans! Cocktails, History, Voodoo & Paranormal Tour
Book on Viator →Operated by New Orleans Drunk History Tours • Show Me New Orleans Tours · Bookable on Viator
Dark stories and cocktails on Bourbon sounds right. This is a French Quarter walking tour built around “step and sip” storytelling, with voodoo, ghost, and vampire legends woven into the real streets. You start at Lafitte’s Blacksmith Shop area and finish near Jackson Square, with time for a few bar stops along the way.
I love how much you get from a low ticket price. A licensed local guide like Coty or Cody turns the walk into a live history lesson, and the tone stays fun without turning it into a lecture. I also like that you get paranormal equipment to use during the tour if you want that extra layer of creepy.
One thing to consider: you’re not guaranteed any paranormal event. The tour is realistic storytelling, and the operator explicitly sets expectations that it’s entertainment, not a guaranteed ghost sighting.
In This Review
- Key Things You Should Know Before You Go
- Bourbon Street Storytelling for $15: Value That Actually Makes Sense
- Stop 1 at Lafitte’s Area: Starting Loud on Bourbon Street
- Why this opening matters
- The “Drunk History” Style That Turns Facts Into a Night Plan
- French Quarter Stop 2: Sketchy Tales on Real Streets
- A good heads-up for your night
- Paranormal Equipment: Included, But Treat It Like a Tool, Not a Lottery
- What this means for you
- Drink Stops, Walking Rules, and How to Keep the Night Fun
- If you get cold or sweaty easily
- What the Guide Can Make or Break (And Why Coty and Cody Stand Out)
- Where You Start and Where You End: Easy to Map Your Night
- Who Should Book This Cheers New Orleans Tour
- Should You Book It?
- FAQ
- How long is the tour?
- Where do I meet and where does it end?
- Is the ticket mobile?
- Are alcoholic beverages included in the price?
- Is paranormal equipment included, and what if it gets lost or damaged?
- Does the tour guarantee paranormal activity?
Key Things You Should Know Before You Go

- Two anchor stops that ground the tour in Bourbon Street and the French Quarter’s backstreets
- Licensed local guide who’s able to keep things moving while answering questions
- Paranormal equipment included to use during the walk (with a strict check-in/check-out rule)
- Alcohol not included, so you control what you buy at the bars you visit
- Moderate pace walking with possible delays if bars get busy
- No guarantees of paranormal activity, but the vibe is set for those who want spooky stories
Bourbon Street Storytelling for $15: Value That Actually Makes Sense

At $15 per person, this tour is priced like a bargain, not a splurge. What you’re really paying for is the guide, the curated storytelling route, and the chance to use paranormal gear while you’re out walking.
Alcohol is not included. That part matters, because it means your final cost depends on how you drink (or don’t). Drinks are available to purchase along the way, at different locations, and some stops may offer walk-up windows for getting something without lingering inside.
This is the kind of tour that works well on a first night in town. You get a route you can remember, a handful of place names you’ll recognize later, and a steady flow of stories that connect the dots between Bourbon Street and the broader French Quarter.
You can also read our reviews of more historical tours in New Orleans
Stop 1 at Lafitte’s Area: Starting Loud on Bourbon Street
You meet at 941 Bourbon St at the sidewalk gate of the courtyard attached to Lafitte’s Blacksmith Shop. The tour does not meet inside the bar, so don’t plan on hanging out in there before you start. You want to arrive a few minutes early, check in with the guide, then follow the group at the scheduled departure time.
This first stop is where the tone gets set. You’ll hear general history mixed with voodoo, ghost, and vampire stories, and you’ll likely take a drink break as the night gets going. The guide is the key piece here: the energy described in the feedback centers on a host who keeps things entertaining and keeps the pacing friendly.
There’s also a practical perk if you like the paranormal angle. Paranormal equipment is provided, so this is the moment to get oriented before you start using it.
Why this opening matters
Starting on Bourbon Street is a smart move because the area is already stacked with atmosphere. Even before you get into the deeper French Quarter streets, you’re in the right mood. Plus, it’s easy to find, which makes a walking tour feel less stressful on day one.
The “Drunk History” Style That Turns Facts Into a Night Plan

The core idea is simple: history with a drinking-friendly, story-forward approach. Think pirates, criminals, and the darker side of street life, told through a supernatural lens.
What I like about this approach is that it gives you a reason to look at the city as you walk. Instead of treating the French Quarter like a checklist of landmarks, you treat it like a living set of stories—especially when the guide connects legends to specific places and street eras.
The tour also aims to serve two crowds at once:
- people who just want a fun New Orleans night with history and bar stops
- people who want spooky content, plus a chance to use paranormal equipment
That dual focus is why the tour tends to feel like an actual plan, not just “walk around and hope you see something.”
French Quarter Stop 2: Sketchy Tales on Real Streets

After Lafitte’s, you move into the French Quarter itself. This is where the tour leans harder into the sketchy side of the city’s past. Expect themes like pirates, convicted felons, and ladies of the night, mixed into the larger story of how the neighborhood became what it is today.
The walk matters here. The French Quarter is not just about famous buildings; it’s about street angles, courtyard energy, and the way the blocks fold into each other. A guided route turns those details into context, so the neighborhood feels less like random wandering.
You’ll also keep getting chances to buy drinks along the way. Since drinks are not included, this is where you decide your pace: one stop and back to stories, or a few stops while you listen.
A good heads-up for your night
Bar lines and crowds can slow things down. Tours are moderate paced walking tours, and the duration can stretch up to around two hours, depending on wait times inside bars.
Paranormal Equipment: Included, But Treat It Like a Tool, Not a Lottery

Here’s the truth the tour operator makes clear: there’s no guarantee you’ll see or capture paranormal activity. The approach is realistic. The tour is for entertainment and storytelling, and it explicitly sets the expectation that supernatural encounters are not promised.
Still, you can use paranormal equipment during the tour. Equipment must be checked out at the start and returned before you leave the group. There’s also a $250 fee for lost or damaged equipment, so handle it like it’s museum property, not a toy.
The operator also says guests have captured paranormal photos during tours, and they maintain an album of those images. Even without guaranteeing results, it helps to know the team is prepared for the experience to feel a little different night to night.
What this means for you
If you want a guaranteed ghost show, this probably won’t fit. If you want a guided night where the city’s spooky side is taken seriously—and you have equipment in hand just in case—this is right in the sweet spot.
Drink Stops, Walking Rules, and How to Keep the Night Fun

Alcohol is allowed during the tour, but there are safety limits. The operator reserves the right to refuse service if someone is extremely intoxicated. That’s a reminder that this is still a group activity with a schedule.
The walking side comes with a few rules that protect the tour’s timing:
- You stay with your group the whole time.
- You can’t walk off to take photos.
- The guide has to keep the route moving.
New Orleans streets are not smooth sidewalks. Uneven, older pathways are part of the charm and part of the reality. The tour also warns that the company is not responsible for issues linked to the street conditions, so wear shoes you trust.
If you get cold or sweaty easily
Weather can change fast in New Orleans. This is a rain-or-shine event, and it can be hot or cold. Bring what you need for comfort, because bar time doesn’t erase the outdoor walking.
What the Guide Can Make or Break (And Why Coty and Cody Stand Out)

In the feedback, the strongest praise centers on the guides being friendly, animated, and ready to answer questions. Coty and Cody show up by name, and the pattern is the same: people liked how the host handled information and kept the pace fun.
That matters because this tour depends on performance. The structure is fixed enough to feel organized—two anchor stops and a walking route—but the experience lives or dies on the guide’s ability to turn history, voodoo lore, and paranormal vibes into a story you want to stay with.
If you like hosts who talk like a person, not a script, you’re likely to enjoy this. You’re also likely to appreciate that the tour is designed to be social: it mixes group walking, short bar breaks, and a steady flow of tales.
Where You Start and Where You End: Easy to Map Your Night

You start at 941 Bourbon St and end at Jackson Square. Ending near Jackson Square is convenient because it puts you close to lots of next-step options: dinner, more wandering, or grabbing something before calling it a night.
The ending point is also helpful because it keeps the tour from feeling like you’re stuck backtracking. You’re moving through the neighborhood as you listen, then exiting near a major landmark.
And if you’re the type who likes to plan ahead, you’ll get a confirmation at booking, and the ticket is delivered as a mobile ticket.
Who Should Book This Cheers New Orleans Tour
This tour fits best if you want:
- a fun first-night outing with a real route
- New Orleans history told in a story-first, bar-friendly way
- voodoo, ghost, and vampire themes without going full horror movie
- a chance to use paranormal gear while you walk
It’s also a reasonable choice if you like short activities. The duration is about 1 to 2 hours, which makes it easier to fit into a busy schedule.
It may be less ideal if you:
- dislike walking and want a sit-down museum pace
- want alcohol included in the price
- need a guaranteed paranormal outcome (this tour does not promise it)
Should You Book It?
If you want an affordable, guide-led New Orleans night that combines Bourbon Street energy, French Quarter stories, and a spooky side quest, I think this is an easy yes.
The biggest reason to book is the value-per-hour. For $15, you’re not just buying a walk. You’re buying a local guide, a planned story route, bar stops where drinks can be purchased, and paranormal equipment to experiment with. For first-timers, that’s a smart way to get your bearings fast.
Just go in with the right expectations: you’re choosing entertainment, not a guaranteed ghost encounter. If that fits your vibe, you’ll likely leave with a better sense of the city and a night you’ll remember.
FAQ
How long is the tour?
The walking tour lasts about 1 to 2 hours, though it can run longer if bars are busy and cause wait times.
Where do I meet and where does it end?
Meet at 941 Bourbon St, New Orleans, at the sidewalk gate of the courtyard attached to Lafitte’s Blacksmith Shop. The tour ends at Jackson Square, New Orleans.
Is the ticket mobile?
Yes. The tour uses a mobile ticket, and you’ll receive confirmation at the time of booking.
Are alcoholic beverages included in the price?
No. Alcoholic beverages are not included, and you can purchase drinks or snacks along the route at various locations.
Is paranormal equipment included, and what if it gets lost or damaged?
Paranormal equipment is provided for guests who want it. You must check it out at the start and return it to the guide before leaving the tour group. There is a $250 fee for lost or damaged equipment.
Does the tour guarantee paranormal activity?
No. The tour is realistic storytelling, and there is no guarantee you’ll encounter paranormal activity or see any supernatural beings.































